Geometric progression: the chess legend

The most popular legend about the inven­tion of chess states that once in ancient India a sage by the name of Sessa devised rules of this, by the time, new game and gifted his creation to the king Sheram.

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The king was charmed and offered the choice of the reward to the creator of the game himself. Sessa asked the king for a bit of wheat: on the first field of the chess board he asked for 1 grain of wheat to be put, on the second field — 2 grains, on the third — 4, and so on; each following field had to contain exactly twice the amount of wheat than the previous one. The “humble” request turned up to be impos­sible to fulfill, as the required amount equals the harvest from all Earth for several millenia.

In Europe the legend about the inven­tion of chess arose in the math­e­mat­ical society in the XVIIth century when John Wallis (who was a math­e­mati­cian, cryp­tog­ra­pher and one of the founders of the London Royal Society) published a trans­la­tion of a writing by al-Safadi, a Turkic Mamluk histo­rian of the XIVth century.

In the following centuries the story about Sessa and Sheram spread through all of Europe. Even the great Leonard Euler in his book “Ele­ments of Algebra” mentions the problem of esti­mating the neces­sary number of grains (in the English trans­la­tion of Euler’s book the state­ment begins like this: “One Sessa, an Indian, having first invented the game of chess…”). In Russia there are numerous publi­ca­tions retelling this story, and one of the most famous vari­ants is mentioned in Yakov Perelman’s book “Math­e­matics can be fun”.